Ian Andrew
Gameology CV
Game Creation and Design
Originally published in 1983 on ZX Spectrum, by Quicksilva
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Role: Design, level design and programming
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Other credits, formats, reviews, screenshots and game information
Originally published in 1983 on ZX Spectrum, by Incentive Software
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Role: Game concept, design and level design
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Other credits, formats, reviews, screenshots and game information
Originally published in 1987 on ZX Spectrum, by Incentive Software
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Role: Concept, game design, world design
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Other credits, formats, reviews, screenshots and game information
Originally published in 1988 on ZX Spectrum, by Incentive Software
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Role: Concept and game design
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Other credits, formats, reviews, screenshots and game information
Originally published in 1988 on ZX Spectrum, by Incentive Software
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Role: Concept and game design
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More information on Total Eclipse
Other credits, formats, reviews, screenshots and game information
Originally published in 1988 on ZX Spectrum, by Incentive Software
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Role: Concept and game design
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More information on Sphinx Jinx
Other credits, formats, reviews, screenshots and game information
Originally published in 1990 on ZX Spectrum, by Domark and Incentive Software
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Role: Concept and design
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More information on Castle Master
Other credits, formats, reviews, screenshots and game information
Originally published in 1990 on ZX Spectrum, by Incentive Software
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Role: Concept and design
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Other credits, formats, reviews, screenshots and game information
Originally published online in 2002, by Traffic Names
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Role: Concept and design
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Originally published online in 2002 and iOS App in 2011, by Traffic Names
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Role: Concept and joint level design
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Originally published online in 2004, by Traffic Names
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Role: Concept and game design
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Originally published online in 2006, by Traffic Names
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Role: Concept and design
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Originally published online in 2007, by Traffic Names
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Role: Concept and level design
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Originally published online in 2008, by Traffic Names
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Role: Concept and joint game design
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Originally published as iOS App in 2012, by Original Games
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Role: Concept, game and level design
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TUMBLY MATCH - Out now for iOS
Pure Puzzle with hidden depths. Unique twist on traditional Match games. Relaxing and tactile. Original and compelling. Introduces new game mechanics. Available from UK Apple app store. * GET IT NOW *